Final Cut Pro X has given created a very powerful way to create templates using Motion. The drawback, however, is that it’s not easy to move the templates from computer to computer when working on more than one system. Luckily todays world is filled with many cloud syncing options for us to take advantage of. […]
Archive for the 'Final Cut Pro Tips & Tricks' Category
Final Cut Pro Tip #052 – Syncing Templates
Published March 31st, 2013 in Apple, fcp, Final Cut Pro, Final Cut Pro Tips & Tricks and Geeky Mac Stuff. ClosedFinal Cut Pro Tip #051 – Create a Disk Image of your Camera Card
Published September 7th, 2012 in Apple, fcp, Final Cut Pro, Final Cut Pro Tips & Tricks, Geeky Mac Stuff, Pro Video and Storage. ClosedCreate a Disk Image of your Camera Card I can’t begin to tell you how many times a shooter has handed me a drive with all the footage from a big shoot only to find out, they didn’t copy the correct files. While some formats are more forgiving than others, I wanted to take the […]
Final Cut Pro Tip #050 – Using Disk Images to Manage Media in Final Cut Pro X
Published September 5th, 2012 in Apple, fcp, Final Cut Pro, Final Cut Pro Tips & Tricks, Mac Tips & Tricks and Pro Video. ClosedUsing Disk Images to Manage Media in Final Cut Pro X Final Cut Pro X has given editors some new methods for media management. It can be an obstacle to change from the pervious FCP (7 and earlier) way of working to the new method used in X. However, once you get it figured out, […]
This is Geeky Mac’s first Final Cut Pro X tip! Conforming frame rates to get flawless slow-motion with over cranked footage. There are an abundance of cameras and format out there these days. From different resolutions to different frame rates, it’s hard to keep tack of it all. Luckily FCP X makes it easy for […]
Take advantage of an external drive to help re-capture and media manage footage for final edit. Okay, here’s the situation. Your client did a preliminary edit and captured footage themselves. They bring you a drive with a ton of footage, some of the stuff is good, but some needs to be recaptured. Sounds like this […]
The New Window Burn Final Cut Pro has always had the ability to add a timecode window burn to a clip or sequence. The problem is, that took an extra step or two. The sequence would have to be rendered and then exported. Sure if you were going to tape this is no big deal, […]
Use Master Templates to make Multiple Graphics a Breeze So have you have worked on a show with a ton of CGs? Lets say lower thirds, for people’s name and whatever else the director wants to note. It can be a real pain the you know what. But using a Master Template and Motion, can […]
Use Timecode in Quicktime In the 7.1.6 update to QuickTime, Apple was kind enough to give us the ability to view timecode right inside of the application. This is a really nice feature, because FCP editors do not have to export a window burn for client review any longer. As long as the QuickTime move […]
Quickly Move Clips Between Tracks While Keeping the Same Timing As many Final Cut Pro techniques are concerned, there is more that one way to get things done. Way back in Final Cut Pro Tip #002 we discussed how to use the shift drag technique to move a clip from track to track without moving […]
Final Cut Pro Tip #043
Published December 18th, 2006 in Apple, Digital Video Editing, fcp, Final Cut Pro, Final Cut Pro Tips & Tricks, Geeky Mac Stuff and Pro Video. ClosedMatch Frame to Source File As mentioned in tip #30, the match frame feature in Final Cut Pro can be very handy for quickly getting back to a master clip. To quickly recap, the f key will match the frame of the playhead, in the timeline or canvas, to the same frame of the master […]
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